The Rayman Legends delay was likely implemented so that the game is launched across Wii U, PS3 and Xbox 360 simultaneously and despite how understandably upset Wii U owners may be about that, it’s probably a good thing. As well as obviously meaning a multi-platform release, the delay has actually done us patient folk some more good.
The developers are planning to add some new content to the game during the delay period – including more characters, bosses, levels and more, meaning that the delay actually gives us a longer, better, more complete game.
This basically makes the delay worth it in my opinion, especially when taking into account that Wii U owners will get a free, separate ‘Challenge Mode’ available for download some time in April as a sort-of apology for the delay and non-exclusivity.
Source: Official Nintendo Magazine (UK)